06-08-2011, 10:51 AM
(06-08-2011, 10:42 AM)Kaikimi Wrote: I think that the system would have the power to stream to more than one controller...And then there's a game like Resident Evil 5, where the screen is split on 2 different areas on the TV, and performance suffers during times of intense action.
Think, when you play a 4 player game like mariokart on the wii, the screen is split into 4 different areas on the tv right?
Well there's nothing saying that those 4 screens can't be sent to the four controllers.
Or Call of Duty, when the screen is split on 2-4 different areas of the TV and the framerate takes a noticable dive from 60fps to 30-- sometimes even less than that, depending on the action happening in-game.
Mario Kart suffers from performance diminishing when split-screen, too. The only one that hasn't is SMK on the SNES.
Pretty much any game with a splitscreen feature has to diminish the overall performance of the game in order to prevent inconsistencies.
Now consider that 4 (or even more, we don't know yet) assumingly-high-definition screens would have to be sent to the controllers to display what's going on for each player-- in addition to the 1:1 scale screen being displayed on the TV. The console would have to work about 4 times harder to display all of those screens accurately and at once.
Right now, we know what the console is capable of creating on one screen. It's not entirely clear what it's capable of on 2 screens yet, let alone 4.
Again, it's early, and things are unclear. We won't actually know until more information is revealed and we see more of it in action.