06-11-2011, 01:48 PM
I played this Sonic fangame (Sonic GDK) which pulled that off in a pretty simple way, dunno if it's the same way that DKCR and other "2.5D" games pulls it.
When Sonic jumped, and there was a platform on a plane behind his (much like the example you posted), he'd move to that plane when he got near landing it (sort of like being pulled to this plane, or like a tweening)
you can see it at 1:16 (although you should watch the whole video, it's pretty good)
When Sonic jumped, and there was a platform on a plane behind his (much like the example you posted), he'd move to that plane when he got near landing it (sort of like being pulled to this plane, or like a tweening)
you can see it at 1:16 (although you should watch the whole video, it's pretty good)