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Prinny model, version 1.2
#3
what program did you use?
it's not bad, but as it is it's just a bunch of different objects stuck together.
look up tutorials on box modeling or how to extrude shapes.

also, you're wasting a lot of texture space. what you're using as texture space for the bag would be good for already one whole character.
and keep in mind that computers work better with multiples of 4, so use texture sizes in multiples of 4 (64, 128, 256, etc).

i do like how you textured the skin, very old school!
keep practicing!
[Image: ZRdfkWQ.jpg]
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Messages In This Thread
Prinny model, version 1.2 - by savvy666 - 06-02-2011, 05:12 AM
RE: Prinny model, version 1.2 - by Crett - 06-02-2011, 05:37 AM
RE: Prinny model, version 1.2 - by LeleleleMAXIMUM - 06-12-2011, 10:00 AM
RE: Prinny model, version 1.2 - by Dazz - 06-12-2011, 10:11 AM

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