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[ROMHACK][IN DEVELOPMENT][LEVEL DESIGNERS REQUIRED] Megaman Odyssey Project
#12
We are recently confronted with a crisis.
While he have now the spriters to do the job the main head of the Megaman Odyssey Project Kuja Killer is overwhelmed by his own needs for the project, because as the only one to program the game is even for him a great burden.

In fact we require now assistance from freelancer hackers, who can help us with programming the AI of Bosses and Enemies for example.
If you know someone who knows someone that this person is capable to program NES games or at least is able to reprogramm enemies, programming events or is able to programm effects like that from an elevator or an effect like flickering air, please tell me of your assosiates, which can help us to move on the project.

We do not wish to let it end in development hell.

If you wish to help, please help us by finding those skilled people and tell them of this project. They would take away a bit of that burden which Kuja Killer wears.
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Messages In This Thread
RE: Megaman Odyssey Project - by Thanatos-Zero - 01-05-2011, 04:05 PM
RE: Megaman Odyssey Project - by Alpha Six - 01-05-2011, 07:23 PM
RE: Megaman Odyssey Project - by Thanatos-Zero - 01-06-2011, 09:03 PM
RE: Megaman Odyssey Project - by Del - 01-06-2011, 10:16 PM
RE: Megaman Odyssey Project - by Thanatos-Zero - 01-07-2011, 08:12 AM
RE: Megaman Odyssey Project - by Thanatos-Zero - 01-09-2011, 10:50 PM
RE: Megaman Odyssey Project - by Bearded_Beast - 01-25-2011, 10:51 AM
RE: Megaman Odyssey Project - by Cshad - 01-30-2011, 02:13 PM
RE: Megaman Odyssey Project - by Thanatos-Zero - 01-30-2011, 04:00 PM
RE: Megaman Odyssey Project - by Thanatos-Zero - 04-09-2011, 01:36 PM
RE: Megaman Odyssey Project - by Thanatos-Zero - 06-12-2011, 11:19 AM

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