06-26-2011, 10:29 PM
(This post was last modified: 06-26-2011, 10:57 PM by Cobalt Blue.)
good ol hulk is exagerated and overacted enough to make it clear.
when walking, one normally uses its entire body to optimize the energy comsumption. you swing your shoulders so the innertia can propel the oposite leg foward easily, and also allowes the muscles to blend in a more natural way. of course, this movement is usually way more subtle than what hulk is doing, but in hulk's case its done that way to emphasize and put even more dinamism on the animation. in your case it doesnt need to be that exagerated(unless your charmander suddenly grows its body mass and becomes a monster).
all you need to do now is to simply synchronize the whole body's moment to each step. its sounds complicated, but its actually a way more reasonable and credible animation than simply switching bodyparts here and there.
ALSO almost forgot:
charmanders, as the lizards they are, are based on dinosaurs. specifically on a more simplified version of a t-rex. therefore
also i dont really like the way you're drawing these pokemon's sideviews. they are not really working as profiles, and adding that leg in the background just make them look as if they weretrying to skate rather than being on a idle stance.