Users browsing this thread: 1 Guest(s)
Ripping Turbografx and PC Engine sprites
#4
Thanks both of you, both resources are proving very useful. I haven't tested the first one yet for Ys IV, but the emulator works too, so if I can't work with the tiles I'll be able to go the much harder route of piecing everything together through screenshots.

I also found out that the Magic Engine has both Turbo AND Slow options. I'm in heaven.
Thanked by:


Messages In This Thread
RE: Ripping Turbografx and PC Engine sprites - by TomGuycott - 06-27-2011, 11:39 PM

Forum Jump: