06-28-2011, 03:18 PM
The majority of complaints about Sonic 4 in its early stages WERE graphical decisions. That was replaced by more legitimate complaints upon demo releases; but those are obviously not as well-circulated. At the very least, Sonic Team recognising the complaints made about the leaked early version show that they're trying to pay attention - for PR if nothing else.
I will profess that I don't know Sonic Retro's community as well as you do, but it really doesn't feel like whatever complaints they're having are getting much outside coverage. When SSF4AC was said to have broken DLC restrictions, the complaints basically resonated through every online gaming news site. When there was a movement for US residents to do a mass-mail project to Nintendo of America concerning the release of some high-profile Wii titles, that also got heavy coverage. Destructoid's staff even got heavily involved.
But complaints about Sonic Generations (and Sonic 4, really) concerning how the game functions have been incredibly localised. While there's a lot of Generations coverage out there, complaints about how it plays mostly trace back to Sonic Retro. That's not so good. Maybe they're just not very good at getting the word outside the fandom; maybe those outside the fandom aren't taking them seriously; or just don't actually care. But it results in those who aren't in that community honestly not hearing any of these complaints.
I mean shit - even though I've played the Genesis games, I don't think I've ever done the 'rolling down hills for momentum' trick, and wouldn't even have heard about it if not for your posts in this thread. The absence of it in other Sonic games hasn't prevented me from enjoying them. I can see why it would be a concern for you since it's being touted as 'classic' sonic; but when a lot of the reviwers and journalists from outside the fandom are saying it satisfies their definition of 'classic', unless someone takes the time to get it out there to say otherwise, the general playerbase are gonna just shrug their shoulders.
I... think i've drifted off my initial point here. Shit.
I will profess that I don't know Sonic Retro's community as well as you do, but it really doesn't feel like whatever complaints they're having are getting much outside coverage. When SSF4AC was said to have broken DLC restrictions, the complaints basically resonated through every online gaming news site. When there was a movement for US residents to do a mass-mail project to Nintendo of America concerning the release of some high-profile Wii titles, that also got heavy coverage. Destructoid's staff even got heavily involved.
But complaints about Sonic Generations (and Sonic 4, really) concerning how the game functions have been incredibly localised. While there's a lot of Generations coverage out there, complaints about how it plays mostly trace back to Sonic Retro. That's not so good. Maybe they're just not very good at getting the word outside the fandom; maybe those outside the fandom aren't taking them seriously; or just don't actually care. But it results in those who aren't in that community honestly not hearing any of these complaints.
I mean shit - even though I've played the Genesis games, I don't think I've ever done the 'rolling down hills for momentum' trick, and wouldn't even have heard about it if not for your posts in this thread. The absence of it in other Sonic games hasn't prevented me from enjoying them. I can see why it would be a concern for you since it's being touted as 'classic' sonic; but when a lot of the reviwers and journalists from outside the fandom are saying it satisfies their definition of 'classic', unless someone takes the time to get it out there to say otherwise, the general playerbase are gonna just shrug their shoulders.
I... think i've drifted off my initial point here. Shit.