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Should fighting games include a beat em up portion?
#35
i hope you're not implying glitches are not a legitimate thing to use in competitive games because then you're literally discounting the entirety of capcom's combo system in 2D fighting games (and probably a lot of other company's games too; anything with cancels as a function) since 1991

edit: i also realized that would kill a lot of interesting mechanics that aren't even related to combos in said games as well soooo yeah
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RE: Should fighting games include a beat em up portion? - by DadNier - 06-30-2011, 12:35 AM

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