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Should fighting games include a beat em up portion?
#37
(07-01-2011, 08:15 PM)Rags Wrote:
(06-30-2011, 12:35 AM)DrSlouch Wrote: i hope you're not implying glitches are not a legitimate thing to use in competitive games because then you're literally discounting the entirety of capcom's combo system in 2D fighting games (and probably a lot of other company's games too; anything with cancels as a function) since 1991

No. Not at all. I'm very well aware that glitches and such made a lot of fighters a while back. I'm just saying that's not depth. at least not intentional depth.


Intentional or not, depth is depth. You can't pick and choose which ones are actual depth becuase from the very same post you quoted me on, you excluded MvC2, which was more accidental than Melee was.

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RE: Should fighting games include a beat em up portion? - by Negative-Zer0 - 07-01-2011, 09:03 PM

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