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Sprite Ripping Project 4: 2-D Fighting Games
Insanius: "I've acquired the ability to rip all sprites from KOF XIII but it pains me to inform you all that I've entered an agreement not to release them until October when the game comes to consoles.
However, with a slight modification my method could also work for KOF XII so expect something there soon."
WONDERFUL!!!!

A new submission:
[Image: gameffspecial.png][Image: geeseffsico.png]
In the site, Fatal Fury 1 and 2 (for the SNES) are together, but I made a icon to specify thats from FF Special (the sprites are different from FF1).

Tonberry2k: "I don't know if I said this yet, but I wonder if Killer Instinct is as easy to rip as the DKC games?"
Man, I saw (in Zophar's Domain) a program that said it converts the information of Killer Inst. rom to graphic files and could be used to rip any graphic. I downloaded and couldn't understand how to use...
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


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RE: Sprite Ripping Project 4: 2-D Fighting Games - by Cyrus Annihilator - 07-04-2011, 11:13 PM

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