07-05-2011, 05:46 PM
Like a centipede/millipede?
Here is what I suggest you do:
First, you make a sprite of each segment in the desired amount of angles, like 4, 8, 16, etc.
You'll see you can use them to assemble the whole sprite for the animation.
Then, if you want to, you can join up the segments to polish your work. If you leave it as it is, it'll be reminiscent of bosses/enemies encountered in quite a few games, like Castlevania, Metroid, and many other franchises.
Here is what I suggest you do:
First, you make a sprite of each segment in the desired amount of angles, like 4, 8, 16, etc.
You'll see you can use them to assemble the whole sprite for the animation.
Then, if you want to, you can join up the segments to polish your work. If you leave it as it is, it'll be reminiscent of bosses/enemies encountered in quite a few games, like Castlevania, Metroid, and many other franchises.