07-06-2011, 09:05 AM
Added:
Dragon Crystal (Master System)
Playable Character
Megumi Rescue (Master System)
This game is a bit strange, imagine an evolution of the Game & Watch game Fire and that is pretty much the game in a nutshell. Also the Master System version is only version available (the original arcade version was cancelled but presumably finished) and it has a bug where if you complete the game, instead of starting from the 1st Stage it goes into Stage 31 which is a glitchy non-existing stage (if you do beat the level, you get the ending) so you have to reset the game if you want to play from the beginning.
Now these two games are games that Sega forgot that they existed (they aren't on the 20th Anniversary OutRun OST that was released that had every other game), the Master System fans like these games but the OutRun fans hate these games for not being like the others. Also these are the only two games officially where instead of OutRun, it is Out Run (basically with a space).
Battle Out Run (Master System)
Playable Character
First off it is Chase H.Q. OutRun with a hint of Spy Hunter (in terms of driving into a van to get powerups but you have to pay for in this game). One of the opponents is Mr. T, no joke.
Out Run Europa (Master System/Game Gear)
Playable Character
This is pretty much just OutRun in name only since it is completely different to the other games in the series, even the Ferrari only appears in the last stage (that is split into 2 stages in the Amiga/Atari ST version). This was also the most delayed game of the series that was in development before Turbo OutRun existed but scrapped when that game was released in the arcade so an arcade port of that had to be done and development was restarted after it was released so in total it took 3 years from start to finish. Originally it was OutRun but set in Europe then it changed to this departure of the series. The Master System version is based off the Amstrad CPC version of the game only without the cutscenes that version had due to cartridge space.
Besides the story is basically someone stole your car so has revenge, you steal every vehicle that you see to get it back. I know there's more to it than that but it makes more sense.
Dragon Crystal (Master System)
Playable Character
Megumi Rescue (Master System)
This game is a bit strange, imagine an evolution of the Game & Watch game Fire and that is pretty much the game in a nutshell. Also the Master System version is only version available (the original arcade version was cancelled but presumably finished) and it has a bug where if you complete the game, instead of starting from the 1st Stage it goes into Stage 31 which is a glitchy non-existing stage (if you do beat the level, you get the ending) so you have to reset the game if you want to play from the beginning.
Now these two games are games that Sega forgot that they existed (they aren't on the 20th Anniversary OutRun OST that was released that had every other game), the Master System fans like these games but the OutRun fans hate these games for not being like the others. Also these are the only two games officially where instead of OutRun, it is Out Run (basically with a space).
Battle Out Run (Master System)
Playable Character
First off it is Chase H.Q. OutRun with a hint of Spy Hunter (in terms of driving into a van to get powerups but you have to pay for in this game). One of the opponents is Mr. T, no joke.
Out Run Europa (Master System/Game Gear)
Playable Character
This is pretty much just OutRun in name only since it is completely different to the other games in the series, even the Ferrari only appears in the last stage (that is split into 2 stages in the Amiga/Atari ST version). This was also the most delayed game of the series that was in development before Turbo OutRun existed but scrapped when that game was released in the arcade so an arcade port of that had to be done and development was restarted after it was released so in total it took 3 years from start to finish. Originally it was OutRun but set in Europe then it changed to this departure of the series. The Master System version is based off the Amstrad CPC version of the game only without the cutscenes that version had due to cartridge space.
Besides the story is basically someone stole your car so has revenge, you steal every vehicle that you see to get it back. I know there's more to it than that but it makes more sense.