07-13-2011, 01:58 PM
I can say with certainty that you moving in the right direction pl3, but if you want to make PIXEL art, you have to get the clarity of your artwork down to the pixel level:
in paint, using "save as monochrome bitmap" i converted your drawings to outlines:
from here you can use "right click-resize" to make your sprites proportionally smaller, and then clean up the outlines with the pencil tool.
a good rule of thumb is "the less colors the better"
http://www.spriters-resource.com/gameboy...sheet/9100
if you can make your 4 color sprite a 3 color sprite by using the same color in more than one place without losing any clarity, then do it, but if you notice it hard to make out the pants from the shirt etc, you should probably keep the color.
Sprites are low color because back then they had to fit on kb of data for games, so they had to be a small number of colors in order for the system to process them.
once you master low color sprites, you can splurge and make stuff like this: http://fc03.deviantart.net/fs71/f/2011/1...3ghe3a.png
in paint, using "save as monochrome bitmap" i converted your drawings to outlines:
from here you can use "right click-resize" to make your sprites proportionally smaller, and then clean up the outlines with the pencil tool.
a good rule of thumb is "the less colors the better"
http://www.spriters-resource.com/gameboy...sheet/9100
if you can make your 4 color sprite a 3 color sprite by using the same color in more than one place without losing any clarity, then do it, but if you notice it hard to make out the pants from the shirt etc, you should probably keep the color.
Sprites are low color because back then they had to fit on kb of data for games, so they had to be a small number of colors in order for the system to process them.
once you master low color sprites, you can splurge and make stuff like this: http://fc03.deviantart.net/fs71/f/2011/1...3ghe3a.png