07-22-2011, 02:57 AM
The weapon does not deal critical hits even while crit boosted.
The Cow Mangler 5000 does not have a crit or mini-crit glow.
Taunting while charging a shot will fire the charged projectile during the taunt animation.
If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
If the Soldier is stunned by a Sandman ball while charging, the shot will fire.
Deactivating Sentries during humiliation will cause them to reactivate and shoot the winning team.
Upon destroying an Engineer's building, the kill icon will still include a stick figure's body and skeleton.
The Soldier's right arm has a tendency to flicker during the reload animation.
Afterburn kills will be credited to whichever weapon slot he is currently holding.
After setting someone on fire and then switching to the Half-Zatoichi, if they die, the weapon will be bloodied but the Soldier remains honorbound.
Causing an enemy spy to feign death with the Mangler will sometimes create 2 corpses: one a ragdoll corpse and the other a vaporized corpse.
Several of the Pyro achievements, such as "Controlled Burn," can be earned using the afterburn of the charged blast.
Attempting to rocket jump with a charged shot will set the user on fire, awarding the "Pilot Light" achievement.
If the user is hurt by an enemy who is killed by a charged blast that also sets you on fire, if the afterburn kills you, the player that dealt damage will show the kill icon that they "finished them off" with the Cow Mangler's Kill Icon.
The Cow Mangler 5000 does not have a crit or mini-crit glow.
Taunting while charging a shot will fire the charged projectile during the taunt animation.
If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
If the Soldier is stunned by a Sandman ball while charging, the shot will fire.
Deactivating Sentries during humiliation will cause them to reactivate and shoot the winning team.
Upon destroying an Engineer's building, the kill icon will still include a stick figure's body and skeleton.
The Soldier's right arm has a tendency to flicker during the reload animation.
Afterburn kills will be credited to whichever weapon slot he is currently holding.
After setting someone on fire and then switching to the Half-Zatoichi, if they die, the weapon will be bloodied but the Soldier remains honorbound.
Causing an enemy spy to feign death with the Mangler will sometimes create 2 corpses: one a ragdoll corpse and the other a vaporized corpse.
Several of the Pyro achievements, such as "Controlled Burn," can be earned using the afterburn of the charged blast.
Attempting to rocket jump with a charged shot will set the user on fire, awarding the "Pilot Light" achievement.
If the user is hurt by an enemy who is killed by a charged blast that also sets you on fire, if the afterburn kills you, the player that dealt damage will show the kill icon that they "finished them off" with the Cow Mangler's Kill Icon.