07-29-2011, 05:21 AM
you really do not need the darkest yellow, nor the third blue.
also, the helmet is suposed to be a cilinder(thats why i put a highlit on top of it when i edited it.) therefore, if you get a highlight like the one you placed now, one asumes the lightsource is placed behind the character.
yet on his body the shadows are cast on the side/back of the character.
also, the helmet is suposed to be a cilinder(thats why i put a highlit on top of it when i edited it.) therefore, if you get a highlight like the one you placed now, one asumes the lightsource is placed behind the character.
yet on his body the shadows are cast on the side/back of the character.