08-02-2011, 05:28 PM
I'll only touch on the anatomical issues for now.
Firstly, the Frame:
Form:
practice with drawing dynamic figures would greatly benefit your spritework.
Firstly, the Frame:
- The spine is too straight and stiff
- the legs arent bending naturally and seemingly have no knees
- his left (our right) arm is too straight and shows no indication of an elbow
- his right (our left) arm bends in a sort of unnatural curve and juts out unnaturally far
Form:
- His arms lack any indication of muscular form or elbow bones, and his left(our right) arm looks like a tube jutting from the side of his torso.
- his shoulders don't properly attach to the torso or his arms.
- his legs are too cylindrical and don't taper near the joints naturally (if at all)
- his feet are blocky and don't exhibit any perspective (or difference between eachother)
- his left(our right) wrist and hand look like the end of his arm tube was smeared upwards.
practice with drawing dynamic figures would greatly benefit your spritework.