(08-06-2011, 02:32 PM)Diogalesu Wrote:(08-04-2011, 12:31 AM)Glukom Wrote: Angry Birds - Maybe it's a bit unfair to pick on an iPhone game, but I legitimately don't see why so many people like it. There's pretty much no challenge, and really no skill involved in winning, it's nothing but a diversion with passable visuals. I'm sure there are hundreds of more fun iPhone games (Doodle Jump, for one example), yet for some reason Angry Birds is huge. idk can somebody who likes angry birds explain the appeal to me
People like angry birds mostly because it's one of those games that's simple enough where people can pick up and play with. kind of like pac-man and galaga in a sense really.
The difference to me is that most 'good' games have some kind of challenge or tension, or at least something to engage the player in whats happening. The only thing Angry Birds has is solving really simple puzzles, which in my experience don't take much skill or effort. Compared to something like Doodle Jump (a game just as easy to pick up and play), which has the player a lot more involved since they have to be precise when timing their jumps or else they lose, Angry Birds is really, really boring; yet Angry Birds is extremely popular (not that Doodle Jump wasn't popular, but it's a million times more engaging than AB's so it actually makes sense to me that it was). I'm guessing it's because of the level format, which makes it so the game has a decent length and offers consistently 'new' experiences, even though to me they aren't much different.
also yeah i think what ebert said wasn't entirely wrong, it was mostly that the examples and arguments given to him were pretty terrible