(08-06-2011, 04:50 PM)Diogalesu Wrote: Let me go a little different into the argument.
I could point out that most simple games usually have some form of depth, mainly to achieve the highest score you could possibly get, but have have to have some sort of strategy and be willing to look into it. In my opinion angry birds presents itself as one of those games because if you want I high score you have to know where to shoot the bird so you can destroy enough barriers and killing pigs in the least amount of birds possible.
Compare it to the original pacman game and it's strategy (where basically you stay at a wall and wait for one or two of the ghosts to pass before you try and go for the dots), the games aren't much different because if you want to get a higher score then you have to use that said strategy and try to stick to it. they may be different strategies due to gameplay but still their both methods to aim for the high score.
My point in general is that games like these in general require you to look into how you can get the highest score. In angry bird's case it's just not simply "launch your birds into the wood, glass and stone because you want to complete the level", it's more about "What can you do to complete the level to get the best score?".
From that perspective it makes sense, but I'm not so sure if the majority of people play Angry Birds for the high score; if they do, though, then its popularity makes a bit more sense, but I still think there are probably plenty of more interesting games on the App Store.
Quote:Never played Angry Birds myself to judge whether it is good or not, but it seems clearly obvious that Angry Birds is not purely chance based.
It's not entirely chance based, it has a fair amount of balance between that and 'skill,' but I guess my problem with it is that I just don't find the mechanic very fun :I