08-07-2011, 08:21 PM
(08-07-2011, 08:14 PM)Chris2Balls [:B] Wrote: Your current sheet uses pure black, which stands out like a sore thumb in comparison to the other colours of the palette. That's the problem about going halfway in this style: it looks out of place.
The holding sprites could do with more work: I would suggest you move the shoulders further forward, so that the arms don't seem as lanky.
I still think the blue around the eyes doesn't work, because there isn't enough contrast between the skin tone and the blue.
I actually thought the arms were originally way too muscular (from the original edited sprites I based them off of) and tried to trim them down a bit... guess I overcompensated. I kept the eye rims because they're easy to change to black (or any other color) in case they still don't work -- but it's not as easy to change back, so I'll see if I can find a better contrast, otherwise go back to the same outline color. And good point on the black. I'll try those, thanks.