08-11-2011, 02:42 AM
(This post was last modified: 08-26-2011, 01:37 AM by Friedslick6.)
Unfortunately, if the model isn't posed in the inital capture then the only way is to force the model to be unposed via a code or file hack. However, thank you for your input. I will put your result under the first post as unverified. If you have any other results that aren't posted here, please post them in a reply or private message to me (with a picture for verification if possible.)
I think the crucial difference between posed and unposed 3DVia Printscreen captures depends on how the source game animates its models (mesh warping/segment moving, maybe.) I wish there was an easier way to identify which games do and don't allow for unposed models...
I think the crucial difference between posed and unposed 3DVia Printscreen captures depends on how the source game animates its models (mesh warping/segment moving, maybe.) I wish there was an easier way to identify which games do and don't allow for unposed models...