08-14-2011, 12:19 PM
Added:
Suzuka 8 Hours (Arcade)
Bikes
![[Image: KCaP3.png]](http://i.imgur.com/KCaP3.png)
![[Image: RmSBW.png]](http://i.imgur.com/RmSBW.png)
I really enjoy playing this game, first saw it in an arcade but didn't play it until MAME started emulating it but sadly it still isn't emulated correctly [so it is just single player only due to the link option not working and a few glitches such as mostly missing music and that the graphics aren't quite right]. I see it as an evolution of the arcade motorbike racing games (starting with Hang-On, Super Hang-On, this and later getting towards Manx TT and MotoGP). The SNES version despite having more stuff has a weird Mode 7 fisheye view that makes it disorientating plus the collision detection in that version to me makes it hard to play. No, I'm not saying Mode 7 racers are bad. F-Zero, Super Mario Kart and some others are good, it's just that this game works better by using scaling.
Anyway, this is going to end up possibly being a larger rip than I thought. There are 5 bikes (4 that are player controlled via service mode, one is CPU controlled) and there's a lot of palettes within each bike (Day, Late Afternoon, Early Evening, Late Evening, Early Night [them 4 timelines fade into each other from the middle of Lap 2 to the end of Lap 3 and the palette changes where you are in the course] and Night). Also each bike has around 200 colours for the sprites meaning it would be very hard to replace the palette.
Action Fighter (Master System)
Misc
![[Image: xMi4e.png]](http://i.imgur.com/xMi4e.png)
![[Image: PUNWi.png]](http://i.imgur.com/PUNWi.png)
Part Spy Hunter clone, part shoot em up. These days the game is more famous for having 3 nuclear subs as a first boss than anything.
Suzuka 8 Hours (Arcade)
Bikes
![[Image: KCaP3.png]](http://i.imgur.com/KCaP3.png)
![[Image: RmSBW.png]](http://i.imgur.com/RmSBW.png)
I really enjoy playing this game, first saw it in an arcade but didn't play it until MAME started emulating it but sadly it still isn't emulated correctly [so it is just single player only due to the link option not working and a few glitches such as mostly missing music and that the graphics aren't quite right]. I see it as an evolution of the arcade motorbike racing games (starting with Hang-On, Super Hang-On, this and later getting towards Manx TT and MotoGP). The SNES version despite having more stuff has a weird Mode 7 fisheye view that makes it disorientating plus the collision detection in that version to me makes it hard to play. No, I'm not saying Mode 7 racers are bad. F-Zero, Super Mario Kart and some others are good, it's just that this game works better by using scaling.
Anyway, this is going to end up possibly being a larger rip than I thought. There are 5 bikes (4 that are player controlled via service mode, one is CPU controlled) and there's a lot of palettes within each bike (Day, Late Afternoon, Early Evening, Late Evening, Early Night [them 4 timelines fade into each other from the middle of Lap 2 to the end of Lap 3 and the palette changes where you are in the course] and Night). Also each bike has around 200 colours for the sprites meaning it would be very hard to replace the palette.
Action Fighter (Master System)
Misc
![[Image: xMi4e.png]](http://i.imgur.com/xMi4e.png)
![[Image: PUNWi.png]](http://i.imgur.com/PUNWi.png)
Part Spy Hunter clone, part shoot em up. These days the game is more famous for having 3 nuclear subs as a first boss than anything.