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Live-A-Live: Square's Lost Gem
#2
i played Live A Live for a while, pretty cool game

i feel like the battle system was an interesting experiment that worked reasonably well, although it wasn't perfect; unfortunately I haven't seen any other games try anything like it. i think its a pretty cool idea that could be expanded on and made more involving, since Live A Live was forced to streamline many aspects due to the short-chapter-based approach

sometimes it was hard to figure out what to do or where to go next, too, if i remember correctly (mostly in the mecha chapter)

fun game though, this topic actually reminded me that i never finished it and i would definitely like to
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Messages In This Thread
Live-A-Live: Square's Lost Gem - by Clear - 08-22-2011, 01:46 PM
RE: Live-A-Live: Square's Lost Gem - by Jalopes - 08-22-2011, 07:31 PM
RE: Live-A-Live: Square's Lost Gem - by Shawn - 08-23-2011, 12:02 AM
RE: Live-A-Live: Square's Lost Gem - by Clear - 08-26-2011, 06:25 PM
RE: Live-A-Live: Square's Lost Gem - by DioShiba - 08-28-2011, 04:37 PM

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