08-27-2011, 08:59 PM
read Kat's post for emphasis.
basically, yes. I do not know how to use beziers.
I do not know how to use certain tools in whatever software you happen to use.
but it doesn't need to be a professional to see that it doesn't look good at all.
I suggested bezier curves because I know it gives smoother lines than your attempt with broken lines. See this example of art and compare with yours:
![[Image: cyber_robot-small.jpg]](https://4.bp.blogspot.com/-Ub86mfvfJG4/TWTVOk_bUwI/AAAAAAAAABs/x_2bc0Kd2jI/s1600/cyber_robot-small.jpg)
example with bezier curve generated outlines
![[Image: Zoroark.png]](https://dl.dropbox.com/u/23909525/pokemon%20artwork/Zoroark.png)
your work
The fact that I don't know how to use bezier curves isn't a valid reason to ignore it.
Also, about the colors. I said that the colors were dull, boring and too artificial. Well, grab your pokémon again and compare with the official art:
![[Image: ZoroarkClear.png]](http://images.wikia.com/pokemon/images/6/65/ZoroarkClear.png)
see how the shading here gives the character a better sense of volume. Notice the hues and how the highlights hit the body.
I also don't have a clue on how to achieve that effect. But I already know it's better than your work.
so, it doesn't matter if I don't know or you studied for 5 whole years. Bad techniques are bad and good techniques are good.
basically, yes. I do not know how to use beziers.
I do not know how to use certain tools in whatever software you happen to use.
but it doesn't need to be a professional to see that it doesn't look good at all.
I suggested bezier curves because I know it gives smoother lines than your attempt with broken lines. See this example of art and compare with yours:
![[Image: cyber_robot-small.jpg]](https://4.bp.blogspot.com/-Ub86mfvfJG4/TWTVOk_bUwI/AAAAAAAAABs/x_2bc0Kd2jI/s1600/cyber_robot-small.jpg)
example with bezier curve generated outlines
![[Image: Zoroark.png]](https://dl.dropbox.com/u/23909525/pokemon%20artwork/Zoroark.png)
your work
The fact that I don't know how to use bezier curves isn't a valid reason to ignore it.
Also, about the colors. I said that the colors were dull, boring and too artificial. Well, grab your pokémon again and compare with the official art:
![[Image: ZoroarkClear.png]](http://images.wikia.com/pokemon/images/6/65/ZoroarkClear.png)
see how the shading here gives the character a better sense of volume. Notice the hues and how the highlights hit the body.
I also don't have a clue on how to achieve that effect. But I already know it's better than your work.
so, it doesn't matter if I don't know or you studied for 5 whole years. Bad techniques are bad and good techniques are good.