09-12-2011, 06:50 AM
sure!
The HUD certainly needs a better design, because as now it looks like a MS paint rounded egde rectangle. Be more creative, and try fitting it in the game's context. For example:
this is Metroid Prime's HUD. See how it's made to look like Samus' visor is rendering them. You could use a similar idea and make your HUD to fit the context of your game. For example, since your game is homunculi-based, try using mystical/alchemist-looking details in your hud, such as old-looking papers, stylised letters, glass bars filled with color liquids for HP/MP bars etc. The possibilities are endless, and will improve the game's visuals tenfold.
The HUD certainly needs a better design, because as now it looks like a MS paint rounded egde rectangle. Be more creative, and try fitting it in the game's context. For example:
this is Metroid Prime's HUD. See how it's made to look like Samus' visor is rendering them. You could use a similar idea and make your HUD to fit the context of your game. For example, since your game is homunculi-based, try using mystical/alchemist-looking details in your hud, such as old-looking papers, stylised letters, glass bars filled with color liquids for HP/MP bars etc. The possibilities are endless, and will improve the game's visuals tenfold.