09-13-2011, 04:54 PM
I didn't hate Twilight Princess, but it was very mediocre, I think. I pretty much agree with everything Giz mentioned... Although, I actually liked Midna, and I think her little gibberish talk actually made me care more about her. It's not real words, but it lets you feel her struggle that much more, like, when she's lashing out against Zant for betraying their people, you can hear it in her voice, it's not just "ANGRY FACE, LIPS FLAPPING, ARM WAVE, READ THIS TEXT" I feel like it's an indicator that voice acting would probably improve Zelda games, even if it's not a real language, like what Ico and Shadow of the Colossus did. Maybe that's just me?
A ton of the game just feels like cut corners, like when you finally enter the twilight realm, what do you get to see? A path surrounded by rock walls that leads to a couple of big buildings floating in a murky abyss. That's it. Aside from Midna and Zant, the only two(?) Twili you encounter are practically grey blobs with faces that do nothing but stare at you and go "oooOOOOoooo" when you try to interact with them. BOY this realm sure seems very important with its very rich culture and people and everything, WE HAVE TO SAVE IT
I wouldn't say I regretted playing it, but I regretted that the developers did a lot of the things the way they did. I guess it's a feeling of "they could have done so much better." Even great games have noticeable flaws, but what they do right they do well enough to make the experience worth it. Twilight Princess didn't do that for me.
A ton of the game just feels like cut corners, like when you finally enter the twilight realm, what do you get to see? A path surrounded by rock walls that leads to a couple of big buildings floating in a murky abyss. That's it. Aside from Midna and Zant, the only two(?) Twili you encounter are practically grey blobs with faces that do nothing but stare at you and go "oooOOOOoooo" when you try to interact with them. BOY this realm sure seems very important with its very rich culture and people and everything, WE HAVE TO SAVE IT
I wouldn't say I regretted playing it, but I regretted that the developers did a lot of the things the way they did. I guess it's a feeling of "they could have done so much better." Even great games have noticeable flaws, but what they do right they do well enough to make the experience worth it. Twilight Princess didn't do that for me.