09-24-2011, 09:04 PM
(This post was last modified: 09-24-2011, 09:17 PM by GuyInAFedora.)
Thanks for the tips and the link. I tried to add more contrast to the colors and I think it gave them a bit more depth. I added a real profile view of the character. How is the blue for visibility?
Yeah, the perspective never felt right on that. Wasn't sure how to fix it for awhile, so I stuck with it.
I do kind of want the character to be thin and stickish, as it fits with the rest of the game, but is it too much?
(09-24-2011, 08:23 PM)Accelgors Wrote: for example, the guy, on top of looking like a stick, suffers from the 'Egyptian drawing' thing, where perspective is all broken and weird. The guy's head is at profile, but then suddenly his body faces us and the feet goes back to profile perspective again. This make no sense, and you should fix that unless you want the characters to look like that.
Yeah, the perspective never felt right on that. Wasn't sure how to fix it for awhile, so I stuck with it.
I do kind of want the character to be thin and stickish, as it fits with the rest of the game, but is it too much?