09-26-2011, 12:11 PM
This post is a bit split but the forum is a bit dodgy, anyway added:
Arnold Palmer Tournament Golf (Genesis)
Misc
Originally just for the Fantasy Zone minigame, I decided to rip the golfer too. Oh and a note, I believe that there might be a couple of unused poses for the golfer however they are compressed (not with Nemesis compression though, I checked that and that's how I got the little golfer) and not loaded in the game at all. For what I know, they might be the caddies, it's really hard to tell.
Right, I feel like ripping the enemies and bosses for Shadow of the Beast (Genesis) but which version do you want me to rip? The US/European version or the improved graphics of the Japanese version? It's just that it's a hard game to play, torture if done twice.
Oh and there are a few sheets that aren't on the site:
http://www.spriters-resource.com/communi...#pid375225
http://www.spriters-resource.com/communi...#pid391653
For some reason, tSR was skipping posts so I didn't get a chance to reply to these posts until now (thanks to the preview page displaying them):
Believe it or not, I actually played the game as an off chance (its still hard but not as hard as they make it out to believe, just takes a lot of practise and can get as far as Stage 3). I looked at the ROM and while it is rippable, it is stored a bit funny. In fact I might rip it time given, after all there are only 10 stages in the game.
For the CD games, the latest version of yy-chr would do nicely but not every game is supported due to supporting a different video mode or they are compressed plus you have to manually recolour the palette yourself. Double Dragon II comes with its own sprite viewer with a code that you put in the title screen luckily. The CD games from experience seem to be a bit easier to rip than the HuCard games (as explained before).
Arnold Palmer Tournament Golf (Genesis)
Misc
Originally just for the Fantasy Zone minigame, I decided to rip the golfer too. Oh and a note, I believe that there might be a couple of unused poses for the golfer however they are compressed (not with Nemesis compression though, I checked that and that's how I got the little golfer) and not loaded in the game at all. For what I know, they might be the caddies, it's really hard to tell.
Right, I feel like ripping the enemies and bosses for Shadow of the Beast (Genesis) but which version do you want me to rip? The US/European version or the improved graphics of the Japanese version? It's just that it's a hard game to play, torture if done twice.
Oh and there are a few sheets that aren't on the site:
http://www.spriters-resource.com/communi...#pid375225
http://www.spriters-resource.com/communi...#pid391653
For some reason, tSR was skipping posts so I didn't get a chance to reply to these posts until now (thanks to the preview page displaying them):
Tonberry2K Wrote:And just out of curiosity, have you ever played/heard of a Genesis game called Sub Terrania?
Believe it or not, I actually played the game as an off chance (its still hard but not as hard as they make it out to believe, just takes a lot of practise and can get as far as Stage 3). I looked at the ROM and while it is rippable, it is stored a bit funny. In fact I might rip it time given, after all there are only 10 stages in the game.
Magma Dragoon Wrote:You're ripping from Turbografx CD? How?
For the CD games, the latest version of yy-chr would do nicely but not every game is supported due to supporting a different video mode or they are compressed plus you have to manually recolour the palette yourself. Double Dragon II comes with its own sprite viewer with a code that you put in the title screen luckily. The CD games from experience seem to be a bit easier to rip than the HuCard games (as explained before).