09-26-2011, 10:27 PM
most of these do show some dedication, and they are actually good for sprite edits. namely travis, deadpool, and the alien vs predator arcade ones.
however there's a bunch of them that are rather subpar and come of as really bad compared to the good ones, wich comes from editing a base that doesnt necesarily worked for said character/required major transformations to the original. wolverine is the most noticeable one, with the first kratos suffering from some low readbility due to the abuse of details on his armor.
seeing the quality you can pull on these, i wonder why wouldn't you try to actually work on stuff from scratch. you do seem to have the knowledge to work on your own stuff without the need of a base to do so. although it does confuse me how the quality flows on each one you posted(asuming these are not set in a chronologinal order)
overall they're good for sprite edits. but as far as spriting goes you still do not seem to grasp how things work when it comes to picking pallettes on your own or how shading objects nor determine anatomy/volume on objects.
however there's a bunch of them that are rather subpar and come of as really bad compared to the good ones, wich comes from editing a base that doesnt necesarily worked for said character/required major transformations to the original. wolverine is the most noticeable one, with the first kratos suffering from some low readbility due to the abuse of details on his armor.
seeing the quality you can pull on these, i wonder why wouldn't you try to actually work on stuff from scratch. you do seem to have the knowledge to work on your own stuff without the need of a base to do so. although it does confuse me how the quality flows on each one you posted(asuming these are not set in a chronologinal order)
overall they're good for sprite edits. but as far as spriting goes you still do not seem to grasp how things work when it comes to picking pallettes on your own or how shading objects nor determine anatomy/volume on objects.