I definitely enjoyed SMG2 more than SMG1
there were a lot of really brilliant levels in SMG2, and linear/open are not words synonymous with bad/good anyway (unless your purpose is to do one and in execution it ends up being the other, but the levels of SMG2 were very clearly designed with linearity in mind and they were done so well)
there were a lot of really brilliant levels in SMG2, and linear/open are not words synonymous with bad/good anyway (unless your purpose is to do one and in execution it ends up being the other, but the levels of SMG2 were very clearly designed with linearity in mind and they were done so well)