10-02-2011, 02:01 PM
I don't see what's the problem.
First we hate the console version's level line-up because it's too "city", and now we complain about a perfectly balanced level line-up of the handheld version.
I start to think there is no pleasing a Sonic fan, though that would mean I ain't one, but I am, so paradox.
My thoughts:
Green Hill: Classic, mandatory
Casino Night: What's a Sonic game without a casino level (Spring Yard counts as one)
Mushroom Hill: We've seen the fan-made 3D mock-up clip of it, and we loved it. This has become reality.
Emerald Coast: Along with Speed Highway, my favorite Sonic Adventure stage.
Radical Highway: I would have loved to see Metal Harbor or Sky Rail (Pumpkin Mountain), but this is a great alternative for the console's Speed Highway. (Though Shadow's first stage, not a first stage of either story)
Tropical Resort: Meh, could've been worse. Sonic Colors was also for DS, so this may or may not count as a handheld stage.
First we hate the console version's level line-up because it's too "city", and now we complain about a perfectly balanced level line-up of the handheld version.
I start to think there is no pleasing a Sonic fan, though that would mean I ain't one, but I am, so paradox.
My thoughts:
Green Hill: Classic, mandatory
Casino Night: What's a Sonic game without a casino level (Spring Yard counts as one)
Mushroom Hill: We've seen the fan-made 3D mock-up clip of it, and we loved it. This has become reality.
Emerald Coast: Along with Speed Highway, my favorite Sonic Adventure stage.
Radical Highway: I would have loved to see Metal Harbor or Sky Rail (Pumpkin Mountain), but this is a great alternative for the console's Speed Highway. (Though Shadow's first stage, not a first stage of either story)
Tropical Resort: Meh, could've been worse. Sonic Colors was also for DS, so this may or may not count as a handheld stage.