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Bafta young game designers competition
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(10-11-2011, 01:11 PM)Sploder Wrote: Well, right now, there isn't really enough information for me to provide crit. I mean, all you have right now are a very rough storyline (which has relatively little to do with game design) a few sentences that briefly touch on what your game will include:

1. 3rd person adventure
2. Customizable weapon
3. 1 main quest per area
4. Help people; fight enemies

From this, I can get a small list of verbs that seem to describe the player's actions in the game: explore, fight, and customize (perhaps talk as well).

However, we need to know how the player will be doing all this. Will the player be exploring any sort of overworld? If so, will he do so on foot, in a vehicle, or maybe even using some other way to travel?

How does combat work? Does it rely on timely button presses, strategic attack placement, or some other specific style? How will enemies respond; will they close in on the player one at a time or will they all surround him at once? Will there even be more than one enemy at a time, and what would be the average strength of the enemies?

How will customization work? Will the player simply buy upgrades and/or extra features, or will he have to construct these himself? Will these upgrades somehow change how the weapon functions (and therefore change the structure of the combat system), or will it simply increase some set of stats?

These are just a few of the questions you might want to ask yourself.
Either way, until you have more information, I really can't provide any critique at all. So, good luck, and I hope you can really give it your all!

We have been discussing an got the game down to this: Yes it s 3rd person and does include shooting, think Red Dead Redemption or Gears of War style cover based, we will also have melee weapons and even just fist fighting which will be similar to Batman: AA. You will get Xp from kills, Quests and such and will level up and obtain perks, like Fallout 3 and NV, there will be talking in it and the charecter will have a voice you can choose (one of the many customizable opions like apperance and running style) and will particiapte in coversation's with NPC'S and can worm info out of them with the right skills ( once agian think Fallout or even Deus Ex). Combat will vary depending on who and where your fighting, you might jump on the super solider( not comferming anything) and smash up his back controls so he goes ballistic and starts attacking the group of orcs that have come down from the cave they where hiding in to ambush the group of mercs who've come to collect the bounty placed on your head (spoilers!)( by the evil Briht corp who found out that you've seen them trying to bring an ancient demon back from the dead to rule over the world) (end of spoilers) who accidently causd an avalance when their horses bolted at the sond of fighting etc and it goes on and on, so the enviroment will react to your battles

There will be many forms of travel in the game such as, steam or horse powered cart or carriadge, dragons( still thinking over that one) which you can tame from an egg to be your ride or even giant insects hich you can attach reins or even mobile operating systems too (think of a Gears monsters like the brumak) or even boats and various other steam powered vehcales and yes, on foot too.

Customization will be similar to Saints Row as in Charecter Race customization also everything else you own is customizable e.g you can get a stencil put apon you armour or a skull rack put upon your steam vehicale so yes the customization will be VERY exstensive.

I think thats everything covered and so do ask if you require any other questions answered, ta ta for now!
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RE: Bafta young game designers competition - by grogpole14 - 10-21-2011, 11:25 AM

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