10-24-2011, 01:57 AM
ahaha, i was about to say that
all you have to do is just manually use two pixels, or i guess you could technically sprite in 1x1 and then stretch the picture horizontally but unless you optimize for it everything will look stretched and fat
all you have to do is just manually use two pixels, or i guess you could technically sprite in 1x1 and then stretch the picture horizontally but unless you optimize for it everything will look stretched and fat