10-27-2011, 01:36 PM
(This post was last modified: 10-27-2011, 02:05 PM by Friedslick6.)
I don't think that would make much difference, but you can try that if you want.
Alternatively, you could try modifying the texture paths of the imported .OBJ model through 3D Studio Max's 'Asset Tracking' window, or through the accompanying .MTL file with Notepad.
If it does not have any texture paths, you will have to manually apply each texture or fix .3DR importing for a better chance.
The .3DR import plugin is located under *\plugins\ as "3drimport.dli", with * being the installation directory of 3D Studio Max. Check if it is there.
EDIT: The most compatible .OBJ import plugin for 3D Studio Max is guruware's OBJ Importer, in case you're not using it.
Alternatively, you could try modifying the texture paths of the imported .OBJ model through 3D Studio Max's 'Asset Tracking' window, or through the accompanying .MTL file with Notepad.
If it does not have any texture paths, you will have to manually apply each texture or fix .3DR importing for a better chance.
The .3DR import plugin is located under *\plugins\ as "3drimport.dli", with * being the installation directory of 3D Studio Max. Check if it is there.
EDIT: The most compatible .OBJ import plugin for 3D Studio Max is guruware's OBJ Importer, in case you're not using it.