10-31-2011, 04:02 PM
The files should be fine, but they're obviously unnamed which poses a problem for identifying them since there are quite a lot of them. I think there are ways to get the filenames, but at the very least you can identify their formats and sometimes what they are exactly by using a hex editor on them after extracting the files. From there, if you find say an animation or model you can use the approximate size from it, say 6 MB for a model file, and then extract files based on that, give or take a few MB.
Obviously if you can find a way to get your program to read the file list for the afs that would help you out a lot, but I can't help you with that unfortunately.
Obviously if you can find a way to get your program to read the file list for the afs that would help you out a lot, but I can't help you with that unfortunately.