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AFS extract Help (Xbox360)
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The files should be fine, but they're obviously unnamed which poses a problem for identifying them since there are quite a lot of them. I think there are ways to get the filenames, but at the very least you can identify their formats and sometimes what they are exactly by using a hex editor on them after extracting the files. From there, if you find say an animation or model you can use the approximate size from it, say 6 MB for a model file, and then extract files based on that, give or take a few MB.

Obviously if you can find a way to get your program to read the file list for the afs that would help you out a lot, but I can't help you with that unfortunately. Sad
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Messages In This Thread
AFS extract Help (Xbox360) - by inspiredgurl - 10-31-2011, 03:18 AM
RE: AFS extract Help (Xbox360) - by Shadowth117 - 10-31-2011, 04:02 PM
RE: AFS extract Help (Xbox360) - by inspiredgurl - 10-31-2011, 07:47 PM
RE: AFS extract Help (Xbox360) - by Roxas358 - 10-31-2011, 07:58 PM
RE: AFS extract Help (Xbox360) - by inspiredgurl - 10-31-2011, 08:19 PM

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