11-24-2011, 02:49 PM
but i never said how many developed characters in clock town, i just said they were there...
also the soldiers in clock town are about on par with your average skyloft citizen. even their reactions change on the night of the third day, which gives them more depth than none. same with the carpenters, some of them evacuate while the leader stands there denying the fact that the moon is about to fall, it's at least passingly interesting
the store owners in skyloft are ok, they're kind of assholes since they get pissed when you don't buy anything though
point is clock town had something going on in it that every npc in the town reacted to, skyloft has nothing going on so the characters are just kind of there asking you to do fetch quests for them
I can't say for sure that Skyloft doesn't get any more interesting later on, but at least through the first few dungeons very little or nothing is going on there.
also the soldiers in clock town are about on par with your average skyloft citizen. even their reactions change on the night of the third day, which gives them more depth than none. same with the carpenters, some of them evacuate while the leader stands there denying the fact that the moon is about to fall, it's at least passingly interesting
the store owners in skyloft are ok, they're kind of assholes since they get pissed when you don't buy anything though
point is clock town had something going on in it that every npc in the town reacted to, skyloft has nothing going on so the characters are just kind of there asking you to do fetch quests for them
I can't say for sure that Skyloft doesn't get any more interesting later on, but at least through the first few dungeons very little or nothing is going on there.