10-20-2008, 09:06 AM
(This post was last modified: 10-20-2008, 09:23 AM by Jermungandr.)
Wait if you used Animget instead of Tile Molester then how come you couldn't include the crystal pattern for his wings? The positioning of the crystals follows a pattern and is not completely random.
Well whatever. Here's my latest:
Many of Bonker's sprites contained chunks of the hammer so it wasn't really practical to include them separated.
And Bugzzy doesn't really walk so much as scoot slightly forward or backward on occasion, which is why he doesn't have a full walking animation.
Poor Kawasaki is the only one of the original seven mid-bosses to have only one alternate pallet.
Well whatever. Here's my latest:
Many of Bonker's sprites contained chunks of the hammer so it wasn't really practical to include them separated.
And Bugzzy doesn't really walk so much as scoot slightly forward or backward on occasion, which is why he doesn't have a full walking animation.
Poor Kawasaki is the only one of the original seven mid-bosses to have only one alternate pallet.