12-12-2011, 04:45 PM
Nintendo's weird like that. The NSMBWii models have specular channels built right into the default textures (which is why the Koopalings' eyes are buggered up, for example). It would probably be a good idea to get an image-editing program capable of editing TGA alpha channels to separate those into separate images. Or I can do so, if you'd like me to.