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Animal Crossing: City Folk Models
#7
(12-28-2011, 01:41 AM)Friedslick6 Wrote: The information I supply includes the model credits, how to render the model through a specific method (in this case through 3D Studio Max using the OpenCOLLADA import plugin,) and details on what else is included in the archive. I wouldn't need those rendering instructions if I could have the material's diffuse tags share the same colour variable of their ambient tags, and keep their texture variable. But I don't know how to do that yet, so...
Ah, I see. I use a different program, so I don't even know you mean by ambient tags and stuff. Shy


Anyway, Redd is up!
Thanked by: Garamonde, Friedslick6


Messages In This Thread
RE: Animal Crossing: City Folk Models - by Peardian - 12-28-2011, 06:53 PM
RE: Animal Crossing: City Folk Models - by Virt - 06-20-2012, 09:31 AM
RE: Animal Crossing: City Folk Models - by Sakuri - 01-12-2013, 03:41 PM
RE: Animal Crossing: City Folk Models - by AFX - 08-21-2013, 12:48 PM
Animal Crossing, City Folk Fossils - by Ottery - 05-19-2013, 06:20 PM
RE: Animal Crossing: City Folk Models - by Ottery - 05-20-2013, 11:47 AM

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