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Another object models from Sonic Heores
#4
The site doesn't accept .TGAs, and .BMPs are even less acceptable because they don't support Alpha transparency. We also don't accept .DDS, because of how few programs out there can actually use them. The best thing to do is use PNG.


Now, the issue with these models is that they're really only good within Sonic Heroes. The shape of the skull lights are made for specific parts of the levels, especially the curved set. Who is going to be able to use those? If someone were to use them for something, they could only really use the textures anyway. Again, it would probably be best to submit the textures alone to the Textures Resource instead.
Thanked by: Garamonde


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RE: Another object models from Sonic Heores - by Peardian - 01-04-2012, 07:16 PM

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