tsrBound: How Sponge Saved Christmas
-Make Checklist: Done!
-Fill out Checklist: ...
What is it?: A tongue-in-cheek "fangame" of sorts that started out as an idea for a Secret Santa gift for Sponge (that I wasn't able to finish) that would also serve as a massive spreading of forum Love. The game is being designed in Multimedia Fusion 2, the sprites consisting of a variety of edited Earthbound/Mother sprites.
Gameplay: The gameplay is being designed with an overworld resembling Earthbound, but the battle mechanics are action based (since I can't currently design RPG mechanics as well as action). There are still RPG elements involved such as equipment and gaining higher stats as you progress through battles successfully.
As of now, Sponge has five available, upgradable weapons (based on Minecraft):
1. Sword: Swinging fires a "sword beam" in a pattern determined by the sword's current upgrade.
2. Axe: Swings in a short, vertical distance for higher power.
3. Hoe: Swings in a wide, horizontal slash for lower power.
4. Pick: Swings around in a circle, hitting all angles around Sponge in a short range. Can reflect certain attacks.
5. Shovel: Digs up debris that bound upward in an arc.
In addition to standard HP and PP stats, there will be a third point called GP (Guts Points). Every physical attack Sponge performs drains GP, and having low or no GP greatly diminishes effects of physical attacks (Sword attacks losing their beams for example). Sponge can also dash in the battle screen at the cost of GP. GP gradually recovers while Sponge stands still.
Sponge will also have PK abilities available, though not many have been fully fleshed out. They will contain a variety of offensive and defensive techniques, some unique ones learned from certain bosses.
Other Characters?: At first the only playable character was going to be Sponge, but since this never got finished for Christmas I've been debating whether to include other characters to make a party for the Story Mode of the game. I have a few ideas that might work, but I'd also love any feedback.
For now the project is going to be moving RELATIVELY slowly (I work full time and this time of year is hectic at the job). However, I really enjoy making silly games like this, so when I do have opportunities to work on this I can get a decent amount done. These two spoiler tags contain most of the tangible work that's been done for the game (besides the actual engine, which I can't quite post yet).
1a. The Pixel Police blocked your path!
-Captain Gors is taking aim!... and fires!
-Captain Gors chucks a battery!
-Captain Gors used Gatling Head! Wild Fire!!
-Commander Metaru used a Chainsaw!
-Commander Metaru is driving a car!
-Commander Metaru is dispersing pixels!
1b. The Pixel Police mean business!
-Adrenaline-Fueled Gors punches wildly!
-Adrenaline-Fueled Gors uses PK Bullethead
-Adrenaline-Fueled Gors chucks countless batteries!
-Tyrant Metaru chucks a Taxi!
-Tyrant Metaru lunges!
-Tyrant Metaru takes a bite!
Music: Hustle for Pride
2. A naked Frenchman runs by!
-Streaker2Balls flashes you!
-Streaker2Balls fires a Patriotic Beam!
-Streaker2Balls hurls a Croissant!
Music: The Jolly Flying Man
3a. Phantom K is haunting you!
-Fancy Phantom K disappeared!
-Fancy Phantom K blows smoke!
-Fancy Phantom K exudes an Ectopixel!
3b.
Music: Otherworldly Foe
4a. Solink challenges you!
-Solink lifts his gloves... and counters!
-Solink closes the gap!
4b. Solink is super charged!
-Super Charged Solink leaps up high!
-Super Charged Solink smashes the ground!
-Super Charged Solink uses PK KO
-Music: Mr Batty Twist
5a. A mysterious force is trapping you!
-??? plays a riff!
-??? has a solo!
-??? used PK Shang Tsung!
5b. Ant19831983 is pumped up!
-It's Ant19831983! What a solo!!
-Ant19831983 swings his axe!
-Ant19831983 used PK Shao Kahn!
Music: Serious
6. Guy looks nervous!
-Guy throws some knives! - Vertical drop knives
-Guy juggles knives! - Wave pattern knife
-Guy does a dance! - Confusion
6b. Guy looks confident! Guy boards a grappler ship!
-Grappler Ship Guy throws swords! - Direct aim
-Grappler Ship Guy charges! -Movement
-Grappler Ship Guy fires all cannons! - Preset Direction Shots
Music: Battle against a Mobile Opponent
7. Altrez looks suspicious!
-Altrez grins... - Teleport
-Altrez is laughing at you! - Slow down
-Altrez swipes! - Path clawing
7b. Altrez has rabies!
-Rabid Altrez laughs at you! - Slow Down
-Rabid Altrez grins... - Teleport
-Rabid Altrez used PK Rabies! - Repeated path clawing
-Norman eats you for breakfast! - Giant gnashing teeth
-Norman hurls Thor's Hammer! - Direct shot
-Norman charges! - Path movement
Music: Sanctuary Guardian
8. [Robo9] is pressing charges!
-[Robo9] swings his sword! - Crossing path slices
-[Robo9] Calls Gors! - Fighter Gors Combo
-[Robo9] Calls Mighty! - Fighter Mighty Combo
-[Robo9] Calls Vipershark! - Fighter Vipershark Combo
8b.Heavily Armed [Robo9] wants revenge!
-Heavily Armed [Robo9] swirls his swords! - Circular attack with path movement blades
-Heavily Armed [Robo9] Calls Gors! - Fighter Gors Combo
-Heavily Armed [Robo9]Calls Mighty! - Fighter Mighty Combo
-Heavily Armed [Robo9]Calls Vipershark! - Fighter Vipershark Combo
-Heavily Armed [Robo9] fires wildly! - Homing bullet sweep
Music: Battle against a Machine
9. Old Man Cerberus is the intro battle!
-Old Man Cerberus sniffs around - Nothing
-Old Man Cerberus gets snarky - Drains GP
-Old Man Cerberus gores you! - Path movement from below
9b. Natural Killer Cerberus is fully charged!
-Natural Killer Cerberus hurls a boulder! - Giant X-homing projectile
-Natural Killer Cerberus fires grenades! - Multiple X homing projectiles
-Natural Killer Cerberus fires a machine gun! - Multiple horizontal sweeps
-Natural Killer Cerberus is charging... / fires a life-ending beam! - Full Screen
Music: Natural Killer Cyborg
10. Zadaben is well lit.
-Zadaben charges...
-Zadaben forms an electric shield!
-Zadaben discharges!
10b.Lord Zadaben is well armed!
-Lord Zadaben magnetizes!
-Lord Zadaben discharges massively!
-Lord Zadaben used PK Thunder!
Music: Battle against a Weird Opponent
11. Tom Guycott
-Tom Guycott
-Tom Guycott
-Tom Guycott
11b. Tom Guycott is the Final Boss!?
-Final Boss Tom Guycott
-Final Boss Tom Guycott
-Final Boss Tom Guycott
-Final Boss Tom Guycott
-Final Boss Tom Guycott
Music: Even More Intense Guys
12. O'share Bones
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Music: And yet, El Mariachi
13. FishinSpace
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Music: Fight with Mecha Drago
14. Vipershark
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Music: GENEwhatever
15. Strasteo
-Radiohead Strasteo
-Steampunk Strasteo
Music: Kraken of the Sea
16. Previous
-Microscopic Previous
-Macroscopic Previous and Previous Pony
Music: Battle against Belch
17. Sol
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Music: Battle Against an Unsettling Opponent
18. Mighty Jetters
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Music: F-F-Fire!
19. Omega
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Music: Fun Bazaar
20. Masquerain
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Music: Monkey's Delivery Service
21. DemonLemon
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Music: Accelerando
22. Jdaster64
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Music: Bean Bean Pork Bean
23. JustIce
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Music:
24. Ceey
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Music: Even Drier Guys
25. Koopaul
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Music: Family Matters
26. Perseus
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Music: Formidable Foe
27. TKGB
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Music: Try Kind of Hard!
28. McMaxxis
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Music: Tragic Reconstruction
29. Tellis
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Music: Wasteful Anthem
30. Baegal
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Music: Hi Hi Hi
31. Yo-Yo Boy
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Music: Strong One
32. CrappyBlueLuigi
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Music: Battle against a Weak Opponent
I'm not looking for major help in the way of engine building, but I'm open for suggestions on design if anyone has any. Also if you don't like the way your reference (or in any effect YOU) are being represented in the game, I can make changes or remove a given character from the game if need be. This is just for fun, I don't want to bother anybody by including them when they don't want to be.
One thing I might want more suggestions on are creatures or characters that could serve as basic enemies in battles between boss fights. The only one I have so far is the Creeper from Minecraft.