01-13-2012, 12:52 AM
Yeah, but like I said in my other thread (http://spriters-resource.com/community/s...?tid=18983), it only exports successfully into .dae (and .fbx, though I hadn't tried that yet when I made that post, since I didn't have anything that could open the file type), and Blender crashes when I try to open the .dae files.
So it's pretty much .fbx or nothing, if I'm going to rip these models.
So it's pretty much .fbx or nothing, if I'm going to rip these models.