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ShadeDBZ's M&L sprite attempts
#8
by studying it, by understanding how characters are designed and built into the context of the enviroment they are displayed, by knowing how colors afect them and wich colros you should use, and also knowing how to shade properly.

and that is right after you can transfer mario galaxy's concepts into super starsaga's concepts.

shit aint just about using the same palettes and keeping things in the same size.
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Messages In This Thread
ShadeDBZ's M&L sprite attempts - by Shade - 01-18-2012, 10:51 AM
RE: Honeybee - by sponge7325 - 01-18-2012, 12:04 PM
RE: Honeybee - by Shade - 01-18-2012, 12:15 PM
RE: Honeybee - by Gors - 01-18-2012, 05:30 PM
RE: Honeybee - by Shade - 01-18-2012, 10:25 PM
RE: Honeybee - by Cobalt Blue - 01-18-2012, 10:31 PM
RE: Honeybee - by Shade - 01-18-2012, 10:34 PM
RE: Honeybee - by Cobalt Blue - 01-18-2012, 10:38 PM
RE: Honeybee - by Shade - 01-18-2012, 10:51 PM
RE: Honeybee - by X Gamer 66 - 01-18-2012, 10:55 PM
RE: Honeybee - by Shade - 01-18-2012, 11:15 PM
RE: Honeybee - by BynineB - 01-19-2012, 04:46 AM
RE: Honeybee - by Ton - 01-19-2012, 05:18 AM
RE: Honeybee - by Shade - 01-25-2012, 09:54 PM
RE: Honeybee - by Hoeloe - 01-26-2012, 02:57 AM
RE: Honeybee - by Frario - 01-26-2012, 09:40 AM
RE: Honeybee - by Shade - 04-01-2012, 10:36 PM
RE: ShadeDBZ's M&L sprite attempts - by Shade - 04-02-2012, 12:13 PM
RE: ShadeDBZ's M&L sprite attempts - by Ton - 04-02-2012, 12:51 PM
RE: ShadeDBZ's M&L sprite attempts - by Shade - 04-02-2012, 02:09 PM
RE: ShadeDBZ's M&L sprite attempts - by Speed-X - 04-02-2012, 06:49 PM
RE: ShadeDBZ's M&L sprite attempts - by Star - 04-02-2012, 09:36 PM

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