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ShadeDBZ's M&L sprite attempts
#11
(01-18-2012, 10:55 PM)X Gamer 66 Wrote: a few quick things I noticed style-wise:

- your light source comes from the left, should come from directly above
- black is not allowed in the sprite except for the the outermost outline, or things that are black like Mario's stache
- use a black outline instead of that dark blue-ish color
- (i could be wrong on this one) I think M&L stye sprites are symmetric about a two-pixel wide line. i.e., you need to make your bee 1 pixel wider or less wide

also, ditch the pillowshading and banding, and see if you can tinker with the roundness of the head and body.
I actually noticed the light source after posting it, and I also changed the outline color when I posted the basic shape.
I'll fix the symmetric style though. Smile


[Image: 582217063e.png][Image: RWDCRik.png]


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Messages In This Thread
ShadeDBZ's M&L sprite attempts - by Shade - 01-18-2012, 10:51 AM
RE: Honeybee - by sponge7325 - 01-18-2012, 12:04 PM
RE: Honeybee - by Shade - 01-18-2012, 12:15 PM
RE: Honeybee - by Gors - 01-18-2012, 05:30 PM
RE: Honeybee - by Shade - 01-18-2012, 10:25 PM
RE: Honeybee - by Cobalt Blue - 01-18-2012, 10:31 PM
RE: Honeybee - by Shade - 01-18-2012, 10:34 PM
RE: Honeybee - by Cobalt Blue - 01-18-2012, 10:38 PM
RE: Honeybee - by Shade - 01-18-2012, 10:51 PM
RE: Honeybee - by X Gamer 66 - 01-18-2012, 10:55 PM
RE: Honeybee - by Shade - 01-18-2012, 11:15 PM
RE: Honeybee - by BynineB - 01-19-2012, 04:46 AM
RE: Honeybee - by Ton - 01-19-2012, 05:18 AM
RE: Honeybee - by Shade - 01-25-2012, 09:54 PM
RE: Honeybee - by Hoeloe - 01-26-2012, 02:57 AM
RE: Honeybee - by Frario - 01-26-2012, 09:40 AM
RE: Honeybee - by Shade - 04-01-2012, 10:36 PM
RE: ShadeDBZ's M&L sprite attempts - by Shade - 04-02-2012, 12:13 PM
RE: ShadeDBZ's M&L sprite attempts - by Ton - 04-02-2012, 12:51 PM
RE: ShadeDBZ's M&L sprite attempts - by Shade - 04-02-2012, 02:09 PM
RE: ShadeDBZ's M&L sprite attempts - by Speed-X - 04-02-2012, 06:49 PM
RE: ShadeDBZ's M&L sprite attempts - by Star - 04-02-2012, 09:36 PM

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