01-19-2012, 11:03 AM
you may not have copied the colors from the tutorial, but you didn't show 'variety'. Spriting isn't only shading objects, you need to know about size, outlining and many other things. Smaller objects can't have a lot of details because it is harder to read, if you want to make something more detailed increase the sprite's size.
If you want to keep them that size, do your best at fixing any wobbly lines and tone down on number of shades.
Also as M9999 said, the most important thing to know is not how the techniques look, but rather why they were used. Why did the tutorial choose those colors? Why did he shade the outline? Does the material influence on shading? Those questions can only be answered by studying, observating the objects around you and understand how light affects color and shades of the objects.
(btw the second tutorial isn't good, way too much banding)
If you want to keep them that size, do your best at fixing any wobbly lines and tone down on number of shades.
Also as M9999 said, the most important thing to know is not how the techniques look, but rather why they were used. Why did the tutorial choose those colors? Why did he shade the outline? Does the material influence on shading? Those questions can only be answered by studying, observating the objects around you and understand how light affects color and shades of the objects.
(btw the second tutorial isn't good, way too much banding)