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M&L: Partners in Time Ripping Project
#13
Well, unfortunately, a no-clip code doesn't seem possible from what I can do with simple cheats. I tried to do a search for where the game stores X and Y coordinates and was successful for a certain screen, but apparently it changes every screen.

Ah well...

EDIT:
However, if you could send me a .ds* file for a screen you're having trouble ripping from, I could give you a specific code for that screen/savestate.
Currently ripping ???, Submissions: 37
Ref 1 - Ref 2 - Human Ref + Ref 3
Thanked by: Garamonde


Messages In This Thread
RE: M&L: Partners in Time Ripping Project. - by Jdaster64 - 01-19-2012, 07:05 PM

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