01-21-2012, 02:19 AM
(This post was last modified: 01-21-2012, 02:49 AM by StarSock64.)
More contrast everywhere!
I think you should focus on shading the hair according to the light source before adding a highlight. You might want to find a way to make it look more outlined, too, because it's kind of weird how it just blends into the face like that.
The torso could really use more space. Maybe widen up the shoulders and make it a little longer so the rib cage can get some room in there. I'd help you with the legs but I'm no good with legs either, so um, maybe try to find some references or something. I like to kind of define noses like that in sprites too, but with anime characters like this, where their noses are really little if they even have any at all, you should just omit it.
edit: Okay, I'm really out of practice, but I decided to give it a try anyway.
I was going to actually properly shade it, but um, that didn't happen. When I sprite, I prefer to make things simple and just block out colors like this at first. It helps me get bigger and cleaner pixel clusters, since it can be tempting to try to shove in a bunch of little shades here and there. Come to think of it, the tie would probably be better a pixel longer because it's kind of running parallel to the shirt, and that's not really working out. I wish I could shape it better or something, but since it's 2 pixels wide, that's not much of a possibility.
I think you should focus on shading the hair according to the light source before adding a highlight. You might want to find a way to make it look more outlined, too, because it's kind of weird how it just blends into the face like that.
The torso could really use more space. Maybe widen up the shoulders and make it a little longer so the rib cage can get some room in there. I'd help you with the legs but I'm no good with legs either, so um, maybe try to find some references or something. I like to kind of define noses like that in sprites too, but with anime characters like this, where their noses are really little if they even have any at all, you should just omit it.
edit: Okay, I'm really out of practice, but I decided to give it a try anyway.
I was going to actually properly shade it, but um, that didn't happen. When I sprite, I prefer to make things simple and just block out colors like this at first. It helps me get bigger and cleaner pixel clusters, since it can be tempting to try to shove in a bunch of little shades here and there. Come to think of it, the tie would probably be better a pixel longer because it's kind of running parallel to the shirt, and that's not really working out. I wish I could shape it better or something, but since it's 2 pixels wide, that's not much of a possibility.