(01-24-2012, 04:57 PM)RequiemOfRawr Wrote: Well, the problem is because Blender doesn't seem to export the models correctly
They work fine in 2.61 for me. What file format do you export as?
Edit: Here's some files you can test with 3DS Max.
[SOLVED] [3DS MAX] Split mesh based on UV coordinates?
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(01-24-2012, 04:57 PM)RequiemOfRawr Wrote: Well, the problem is because Blender doesn't seem to export the models correctly They work fine in 2.61 for me. What file format do you export as? Edit: Here's some files you can test with 3DS Max. |
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