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[SOLVED] [3DS MAX] Split mesh based on UV coordinates?
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(01-24-2012, 07:06 PM)John2k4 Wrote: If you have the BRRES files, you can try using BrawlBox to export them to .DAE format...

I don't have the .brres files Tongue Roxas358 gave me a pack of .mrg files.

Come to think of it, I don't even know what they are XD
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RE: [3DS MAX] Split mesh based on UV coordinates? - by RequiemOfRawr - 01-24-2012, 07:25 PM

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