Java is always great with shittons to learn.
Along with good IDEs like Eclipse and NetBeans.
(Android APIs too, which is annoying too learn, but rewarding.)
Unless you want extreme simplicity like Turing or some other teaching language.
Free, too.
(Literally takes a week to learn graphics and basics, as it's literally English and is a terrific starting line)
There's also GML (Game Maker) for the sake of getting attention.
There are a lot of people who just straight up want to make games rather than learn programming altogether and really do avoid the nitty-gritty of programming.
Granted, it's more honourable to have it dedicated to programming in general, which reading the prior topic is what you were going for,
but it's also the gamedev, along with GML a simplistic basic language that's extremely easy.
It costs money, but the Free edition would suffice.
Along with good IDEs like Eclipse and NetBeans.
(Android APIs too, which is annoying too learn, but rewarding.)
Unless you want extreme simplicity like Turing or some other teaching language.
Free, too.
(Literally takes a week to learn graphics and basics, as it's literally English and is a terrific starting line)
There's also GML (Game Maker) for the sake of getting attention.
There are a lot of people who just straight up want to make games rather than learn programming altogether and really do avoid the nitty-gritty of programming.
Granted, it's more honourable to have it dedicated to programming in general, which reading the prior topic is what you were going for,
but it's also the gamedev, along with GML a simplistic basic language that's extremely easy.
It costs money, but the Free edition would suffice.