(02-01-2012, 08:32 AM)Meta Wrote: now thats what i call a trailer that actually shows why this is not another action game.
I must have missed this part because I don't see why.
I understand that the game has to be serious,
but literally saying something out of place is penalized?
So what if you accidentally slip the controller and press the wrong command?
That's highly likely in a game like this.
When Fay gets up when Dan ask her to cover him,
she stands up and lags getting up and doesn't cover at all.
It's hard to look at that and see "super serious."
It's weird when she says "is that the best you can do" in a calm environment, and he yells "Yes!" like he's in serious combat.
When the AI doesn't agree with you, something was off.
Why have a character run around with a sniper rifle or not do the job of someone who has the sniper rifle? The AI isn't clever, it's just masked using voice communications and different speech deliveries. It's like they aren't trained. They all have the same objective,
and yes, they can disagree, but each person has a job and they should do it. The Sniper should take out the other Sniper. That's the job; it's not a choice.
Squad Based shooters are fun,
and I'm sure this will be.
But it looks set-up to avoid human interaction and focus on AI interaction,
which isn't the best thing about having a squad.
But I don't see anything in this that makes it not another action game.
Especially when it has a morality system and western style.
Both of which are being heavily pushed now to begin with.